Fair Games
Students make sense of probabilities of multistep events. They learn about and use lists, tables, and tree diagrams to represent the sample space of events with multiple pennies or spinners. They then use these tools to determine the probabilities of multistep events and consider whether or not different games are fair.
By Desmos Classroom
Learning goals: Learning Goals • Create and interpret a list, table, or tree diagram that represents the sample space of a multistep event. • Calculate the probability of a multistep event. Materials • Blank paper • Pennies or two different coins per pair of students (optional)