Vector Mazes Challenge

In this activity, students write movement vectors to get through a maze. The goal is to make the shortest possible path. On each screen, you can choose to enable/disable having students calculate the exact length of each vector. This is set in the CL of the graph component. To make a new maze, copy/paste an existing screen and then edit the maze table in the graph component (as well as the start and end points). A maze is represented as a set of line segments, so you just need to enter the start/end points of each segment as a row in the table. To work properly, mazes should have the bottom left corner at (0,0) and the outer square should be no larger than 16 by 16. twitter: @dwekselgreene

By Daniel Wekselgreene

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